Crashes in Super Mario 64 on Switch are caused by custom firmware. Mario Sunshine also had a few problems as a result. Anyone who has bought the collection and plays on a normal Switch shouldn’t have any problems.
Super Mario 3D All-Stars Released and Had a Problem
In the last few days, there have been reports that the Super Mario 3D All-Stars released on Friday had a crash problem.
It does too, but only if you have a modded Nintendo Switch with custom firmware. And since the game leaked on the internet shortly before its release, it is not surprising that such reports have increased.
That was especially true for Mario 64, which crashed the collection when the game was exited. And Sunshine also had a few problems.
Ha, looks like people running into crashing issues when quitting Mario 64 or weird skips and hitches in Sunshine are simply playing on custom firmware. I saw some folks talking about this but couldn't reproduce it – now I know why.https://t.co/yx2MTsOpg1
— John Linneman (@dark1x) September 18, 2020
In the end, however, it is not a problem with the emulation, as numerous legitimate owners of the collection have now been able to confirm.
Modders have apparently already fixed this problem, which has to do with a module added for the emulation in the system update 10.0.0.
Digital Foundry John Linneman writes on Twitter:
Ha, it looks like people who encounter crash problems when exiting Mario 64, or experience strange jumps and problems in Sunshine, are just playing with custom firmware. I saw some people talking about it but couldn’t reproduce it – now I know why.
At launch, the game also received a Day One update, which fixed a display problem in Mario Galaxy and a few other problems.
The commercial version of Super Mario 3D All-Stars is available on Amazon.